Screenshots (14)
About
Somewhere between Jetfighter III and IV came Full Burn, a game that takes a turn towards arcade action over simulation and adds a Wing Commander-like interactive movie air to the game.
As the game starts a conflict between the U.S., er sorry NATO and Russia erupts over some Norwegian oil fields. This sets the stage for the main storyline of the game which can be viewed from either the NATO or Russian side. The campaign is made of linear pre-made missions interspersed with FMV sequences between missions. As in the Wing Commander games, scenes occur in different locations, you move to the corresponding room and click on hotspots that trigger the sequences.
The airplanes in the game have simple, yet functional flight models and include the F/A-18 and F-22N on the NATO side as well as the fictional MiG-42 on the Russian side. The game engine used is identical to the Jetfighter 3 one, and the game supports multiplayer support of up to 16 players.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
CD-ROM
Input Devices Supported/Optional
Keyboard, Mouse, Thrustmaster (FCS and/or WCS)
Controller Types Supported
Analog Joystick
Multiplayer Options
IPX
Number of Online Players
2-16 Players
Miscellaneous Attributes
3Dfx
System requirements
Min. CPU Class Required
Intel Pentium
Min. OS Class Required
DOS 4.0 to 6.22
Min. RAM Required
16 MB
Min. CD-ROM Drive Speed Required
4X (600 KB/s)
Video Modes Supported
SuperVGA
Sound Devices Supported
Sound Blaster 16, Sound Blaster AWE32
Box art
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Facts
Publisher
Released
1998
Series
Jetfighter
Platforms
Age ratings
Tags
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Community Discussion
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