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JetFighter: Full Burn

19986.8/ 10 · 3 votesTeen1

Screenshots (14)

About

Somewhere between Jetfighter III and IV came Full Burn, a game that takes a turn towards arcade action over simulation and adds a Wing Commander-like interactive movie air to the game.

As the game starts a conflict between the U.S., er sorry NATO and Russia erupts over some Norwegian oil fields. This sets the stage for the main storyline of the game which can be viewed from either the NATO or Russian side. The campaign is made of linear pre-made missions interspersed with FMV sequences between missions. As in the Wing Commander games, scenes occur in different locations, you move to the corresponding room and click on hotspots that trigger the sequences.

The airplanes in the game have simple, yet functional flight models and include the F/A-18 and F-22N on the NATO side as well as the fictional MiG-42 on the Russian side. The game engine used is identical to the Jetfighter 3 one, and the game supports multiplayer support of up to 16 players.

Ways to play

Modes

Single player

Perspective

First personThird personBird view / IsometricSide view

Game details

Business Model

Commercial

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse, Thrustmaster (FCS and/or WCS)

Controller Types Supported

Analog Joystick

Multiplayer Options

IPX

Number of Online Players

2-16 Players

Miscellaneous Attributes

3Dfx

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

DOS 4.0 to 6.22

Min. RAM Required

16 MB

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Video Modes Supported

SuperVGA

Sound Devices Supported

Sound Blaster 16, Sound Blaster AWE32

Box art

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Facts

Released

1998

Series

Jetfighter

Platforms

PCDOS

Age ratings

ESRBTeenUSK12ELSPA11+SELLTP

Tags

1st-person3rd-person (Other)Full Motion Video (FMV)Direct controlFlight / aviationVehicular combatEurope