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Indianapolis 500: The Simulation cover art
Racing / DrivingSimulation

Indianapolis 500: The Simulation

by Papyrus Design Group·published by Electronic Arts

1 December 1989E15
PCDOSAmiga

Reader score

7.7/ 10

64 votes

Where to get it

Community

Gallery

38

About

The famous Indianapolis 500 Mile race, held annually at the Indianapolis Motor Speedway on the Memorial Day weekend, is one of the most famous automobile racing events in North America. The event is simulated here using 3D polygon graphics to recreate the 33 cars in the race. Players are able to choose their car and customize it with a variety of options. Modifications include wing down-force, tire pressures, wheel stagger (making the right-side wheels larger, to compensate for the banked corners) and turbo output (which provides boost, but stresses the engine and uses more fuel).

After qualifying (by performing during four laps and taking the average), players can race over 10, 30, 60 or the full 200 laps. Lower modes remove car damage and the 'full-course yellow' system, the absence of these can make for repeat carnage including traffic collisions and huge pile-ups.

Ways to play

Modes

Single player

Perspective

First person

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, 5.25" Floppy Disk

Input Devices Supported/Optional

Keyboard

Controller Types Supported

Analog Joystick

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. OS Class Required

PC/MS-DOS 2.1

Min. RAM Required

384 KB

Video Modes Supported

CGA, CGA Composite (16 colors), EGA, MCGA 4-color, Tandy / PCjr, VGA

Sound Devices Supported

Adlib, PC Speaker, Roland MT-32 (and LAPC-I), Tandy / PCjr

Box art

Also known as

Indy 500 — Informal name

Reader ratings

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Facts

Released

1 December 1989

Platforms

PCDOSAmiga

Age ratings

ESRBE

Standing

Top 33% by visits

Tags

1st-personAutomobileTrack racingVehicle simulatorLicensed