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Point-and-clickVisual Novel

How the Leopard Got His Spots

1995

Screenshots (5)

About

Bring Rudyard Kipling's classic tale to life with animation, sounds, videos, games, and the music of South Africa. More than a story, it's a engaging learning experience that lets you explore the people, animals, music, and art of Africa --or explore Kipling's life and writings. Surprises appear just by clicking your mouse. Click the animals and watch them play a game of ring toss! Keep clicking to bring 15 beautifully illustrated pages to life. Children at all reading levels can build their skills by listening to the story, reading along as Danny Glover narrates, or clicking on any word to hear it pronounced or defined through sound, video, photos, and animation. Discover more just by clicking words in the story. You'll never know what you'll find! Play four enriching, challenging games for hours of fun. You can play alone or with P.J. Rabbit. Choose the Traditional African stone game called Mancala, put together a puzzle, paint the animals with crazy camouflage, or match music. From "Just So Stories" by Rudyard Kipling, author of "The Jungle Book" and winner of the Nobel Prize for Literature.

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Perspective

Side viewTextAuditory

Also known as

Rudyard Kipling's How the Leopard Got His SpotsAlternative title

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Facts

Released

1995

Platforms

PC (Microsoft Windows)

Tags

Educational

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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.