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About
Hover Racing was created by a small team of university students led by designer Tomokazu Sato and primary composer Hiroaki Ohmori between April and November of 1997, a concise but polished clone of futuristic racing games like F-Zero X and Wipeout. The core gameplay consists of 3 Grand Prix with 3 tracks each, as well your usual practice and time attack modes.
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Facts
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Science fiction
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






