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Strategy / tactics

Heroes Chronicles: Conquest of the Underworld

28 September 20006.7/ 10 · 10 votesEveryone2

Trailer

Screenshots (6)

About

Heroes Chronicles: Conquest of the Underworld is the second in a series of shorter, story-driven games based on the Heroes of Might and Magic III: The Restoration of Erathia engine. This installment follows the quest of Tarnum, the Immortal Hero, escorting the soul of a dead King through the Underworld, fighting all the way, in order to regain Paradise...

The standard Heroes gameplay is all here. Fantastical creatures with special abilities in turn-based battles over special maps. Build structures to recruit better creatures, cast spells to aid them in combat, and more.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

DirectDraw

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

32 MB

Min. DirectX Version Required

DirectX 7.0a

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Video Resolutions Supported

800×600

Box art

Also known as

Heroes Chronicles: Podbój PodziemiPolish title

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Facts

Released

28 September 2000

Series

Heroes of Might and Magic

Platforms

PCWindows

Age ratings

ESRBEveryoneUSK12ELSPA15+

Standing

Top 95% by visits

Tags

Diagonal-down2D scrollingFree cameraIsometricTurn-basedRPG elementsTurn-based strategy (TBS)Multiple units/characters controlPoint and selectFantasy