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Half-Life 2: Episode Two

10 October 20078.6/ 10 · 166 votesM7

How long to beat

from 15 players

4h

Rushed

main story only

6h

Normally

story and some extras

9h

Completionist

everything in it

Trailer

Screenshots (5)

Artwork (1)

About

Half-Life 2: Episode Two is a single-player first-person shooter game. The story continues directly after the events of Half-Life 2: Episode One. Dr. Gordon Freeman and Alyx Vance narrowly escape the destruction of City 17 and the collapse of the Citadel. Carrying a stolen data packet vital to humanity’s survival, the two must travel across hostile territory toward the White Forest resistance base, where a group of surviving scientists work to mount a counter-offensive. Along the way, they are pursued by the Combine, who aim to prevent the data from reaching the resistance enclave.

Gameplay once again places the player in control of Gordon Freeman, whose arsenal and core mechanics remain largely the same as in previous entries. Weapons, including the Gravity Gun, pistol, shotgun, crossbow, and pulse rifle, are obtained over the course of the game and used against a mix of familiar Combine soldiers, alien wildlife, and new enemy variants such as the fast-moving Hunter. Combat emphasizes tactical use of cover, weapon variety, and the manipulation of physics objects in the environment.

While no entirely new weapons are introduced, Freeman gains access to the Magnusson Device, a type of sticky bomb launched via the Gravity Gun. This tool is central to large-scale battles, particularly against the towering Striders. Vehicle sequences also play a greater role, with the player piloting a reinforced muscle car across expansive outdoor areas, offering both traversal and combat opportunities. Levels are structured with alternating sections of exploration, firefights, puzzles, and scripted sequences that advance the narrative.

The Source engine is further refined with Episode Two, adding improved rendering, more advanced dynamic lighting and shadows, motion blur, and depth-of-field effects. The environments are more open and varied than in earlier installments, shifting between forest clearings, underground caverns, and fortified Combine outposts.

Episode Two was originally distributed as part of The Orange Box, which also included Half-Life 2, Episode One, Portal, and Team Fortress 2. The game was later released as a standalone title across multiple platforms, with each version offering the same single-player campaign experience.

As of November 2024, the Steam version has been delisted and integrated into Half-Life 2.

Ways to play

Modes

Single player

Perspective

First person

Languages (17)

Languageaudiosubtitlesinterface
Chinese (Simplified)
Chinese (Traditional)
Danish
Dutch
English
Finnish
French
German
Italian
Japanese
Korean
Norwegian
Polish
Portuguese (Portugal)
Russian
Spanish (Spain)
Swedish

Also known as

HL2EP2Common abbreviation

Hλlf-Life²: Episode TwoCover / in-game title

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Facts

Developer

Valve

Publisher

EA Games, Valve

Released

10 October 2007

Series

Half-Life

Platforms

PCLinuxWindowsMacMobileAndroid

Age ratings

PEGI16ESRBM

Standing

Top 5% by 24hr peak players

Official website

Tags

1st-personPuzzle elementsShooterDirect controlPost-apocalypticSci-fi / futuristicRegional differences