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Tactical

GunBound

May 20027.7/ 10 · 22 votes

Screenshots (4)

Artwork (2)

About

GunBound has turn-based artillery gameplay, bearing properties of two-dimensional games and ballistics-simulation games. In GunBound, players are assigned to two opposing teams which take turns firing at each other with vehicles called "Mobiles" in GunBound parlance. Each Mobile has three unique weapons, labeled "1", "2", and "SS" (Special Shot). Factors like terrain condition, wind currents and elemental phenomena force players to continuously change their aim and trajectory power setting while rethinking their strategy at the same time. GunBound also implements a "delay" turn system which is influenced by the Mobile, the weapon and/or item a player uses—using items or taking time with actions results in a longer wait before the player's next turn.

Ways to play

Modes

MultiplayerCo-operative

Perspective

Side view

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Facts

Developer

Softnyx

Released

May 2002

Platforms

PC (Microsoft Windows)

Standing

Top 17% by visits

Tags

Action