Games database
ActionRacing / Driving

Grand Theft Auto: Vice City

29 October 20028.4/ 10 · 515 votesMature9

How long to beat

from 12 players

876h

Rushed

main story only

135h

Normally

story and some extras

212h

Completionist

everything in it

Trailer

Screenshots (37)

Artwork (2)

About

Tommy Vercetti is a gangster who just got off a fifteen-year prison sentence for not squealing on his friends. Because he didn't rat out his "family", Tommy's sent to work with Sonny Forelli, his old boss. Sonny gives him an easy drug job, but everything goes wrong, and Tommy loses everything. Upon returning to Sonny, he gets mad and wants his money back. Unfortunately, everybody in Vice City, from gangsters and Cubans to bikers and politicians are in his way, and it's up to Tommy to clear a path.

Grand Theft Auto: Vice City offers the same free-roaming driving and action gameplay style as its predecessor, but in a new setting based on the city of Miami. The game includes all the features of the previous installment and builds upon them. There are new cars in the game, reminiscent of typical vehicles from the 1980s. Some cars are earlier models of the vehicles from GTA III. A few missions also involve the protagonist navigating a boat.

New to this installment is the ability to drive motorcycles. Tommy can drive a variety of two-wheeled vehicles, from huge Harley-esque bikes to dirt bikes to a standard motorcycle. Flying is also a bigger part of the game, as the player can fly small planes and helicopters, traveling from area to area, landing on helipads on top of towering skyscrapers.

Firearms are for the most part the same as in GTA III, and melee weapons have been added to the protagonist's arsenal. Tommy can use riot batons, crowbars, and a few others. Activities outside of the missions (driving taxis, delivering sick people to hospitals, firefighting, and playing a vigilante policeman) are available as well.

To effectively capture the mood of the 1980s, the soundtrack has been altered to fit the time period. Players will listen to an estimated nine hours of music (nearly three times the amount featured in the previous game) across ten radio stations. The eclectic mix features such noteworthy titles as I Ran by Flock of Seagulls, The Message by Grandmaster Flash, You've Got Another Thing Coming by Judas Priest, and Out of Touch by Hall & Oates.

Ways to play

Modes

Single player

Perspective

Third person

Players

1 offline

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Direct3D

Media Type

CD-ROM, Download, DVD-ROM

Sound Capabilities

DirectSound3D, EAX Advanced HD

Input Devices Supported/Optional

Gamepad, Keyboard, Mouse

Additional Hardware Required

3D Accelerator

Number of Offline Players

1 Player

Save Game Methods

Internal Storage

System requirements

Min. CPU Class Required

Intel Pentium III

Min. OS Class Required

Windows 98

Min. RAM Required

128 MB

Min. DirectX Version Required

DirectX 9.0

Min. CD-ROM Drive Speed Required

8X (1.2 MB/s)

Min. DVD-ROM Drive Speed Required

8X (10.56 MB/s)

Min. Video Memory Required

32 MB

Sound Devices Supported

DirectX Compatible Sound Card

Box art

Also known as

GTA: Vice CityInformal / slang

GTA:VCCommon abbreviation

Community Ratings

Rate this game:

No ratings yet. Be the first!

Facts

Released

29 October 2002

Series

Grand Theft Auto

Platforms

PCWindowsPlayStationPS2MacPS3MobileiOSAndroidiPadPS4

Age ratings

ESRBMaturePEGI18USK16RARS18+CERO18+ACBMA15+OFLC (New Zealand)R18BBFC18SELL16aDeSe+18VET/SFB18 (Square)CCE (IGAC)M/18DJCTQ18

Standing

Top 2% by 24hr peak players

Tags

Behind viewSandbox / open worldShooterDirect controlAutomobileStreet racingContemporaryNorth AmericaCrimeRegional differences