Grand Theft Auto: Vice City
How long to beat
from 12 players
876h
Rushed
main story only
135h
Normally
story and some extras
212h
Completionist
everything in it
Trailer
Screenshots (37)
Artwork (2)
About
Tommy Vercetti is a gangster who just got off a fifteen-year prison sentence for not squealing on his friends. Because he didn't rat out his "family", Tommy's sent to work with Sonny Forelli, his old boss. Sonny gives him an easy drug job, but everything goes wrong, and Tommy loses everything. Upon returning to Sonny, he gets mad and wants his money back. Unfortunately, everybody in Vice City, from gangsters and Cubans to bikers and politicians are in his way, and it's up to Tommy to clear a path.
Grand Theft Auto: Vice City offers the same free-roaming driving and action gameplay style as its predecessor, but in a new setting based on the city of Miami. The game includes all the features of the previous installment and builds upon them. There are new cars in the game, reminiscent of typical vehicles from the 1980s. Some cars are earlier models of the vehicles from GTA III. A few missions also involve the protagonist navigating a boat.
New to this installment is the ability to drive motorcycles. Tommy can drive a variety of two-wheeled vehicles, from huge Harley-esque bikes to dirt bikes to a standard motorcycle. Flying is also a bigger part of the game, as the player can fly small planes and helicopters, traveling from area to area, landing on helipads on top of towering skyscrapers.
Firearms are for the most part the same as in GTA III, and melee weapons have been added to the protagonist's arsenal. Tommy can use riot batons, crowbars, and a few others. Activities outside of the missions (driving taxis, delivering sick people to hospitals, firefighting, and playing a vigilante policeman) are available as well.
To effectively capture the mood of the 1980s, the soundtrack has been altered to fit the time period. Players will listen to an estimated nine hours of music (nearly three times the amount featured in the previous game) across ten radio stations. The eclectic mix features such noteworthy titles as I Ran by Flock of Seagulls, The Message by Grandmaster Flash, You've Got Another Thing Coming by Judas Priest, and Out of Touch by Hall & Oates.
Ways to play
Modes
Perspective
Players
1 offline
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English |
Game details
Business Model
Commercial
Supported Systems/Models
x86 (32-bit)
Drivers/APIs Supported
Direct3D
Media Type
CD-ROM, Download, DVD-ROM
Sound Capabilities
DirectSound3D, EAX Advanced HD
Input Devices Supported/Optional
Gamepad, Keyboard, Mouse
Additional Hardware Required
3D Accelerator
Number of Offline Players
1 Player
Save Game Methods
Internal Storage
System requirements
Min. CPU Class Required
Intel Pentium III
Min. OS Class Required
Windows 98
Min. RAM Required
128 MB
Min. DirectX Version Required
DirectX 9.0
Min. CD-ROM Drive Speed Required
8X (1.2 MB/s)
Min. DVD-ROM Drive Speed Required
8X (10.56 MB/s)
Min. Video Memory Required
32 MB
Sound Devices Supported
DirectX Compatible Sound Card
Box art
Also known as
GTA: Vice City — Informal / slang
GTA:VC — Common abbreviation
Community Ratings
Rate this game:
No ratings yet. Be the first!
Facts
Developer
Publisher
Released
29 October 2002
Series
Grand Theft Auto
Platforms
Age ratings
Standing
Top 2% by 24hr peak players
Tags
More in the series
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.











