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Grand Prix Story cover art
Simulation

Grand Prix Story

by Kairosoft·published by Kairosoft

8 June 2011E21
PCWindowsMobileiOSAndroidiPadPlayStationPS4NintendoSwitch

Where to get it

Trailer

Gallery

6

Screenshots

Key art

About

In Grand Prix Story the player takes a managerial role of a Motor Sport Company, where the ultimate goal is to win different Grand Prix races. Like other Kairosoft games, most of the gameplay is in a manager mode where the player only control people indirectly. The tasks consist of hiring staff and training them. Also there is vehicle management of repairing cars and upgrading them. Lastly the player also need to research new parts and new racing cars for to have a competitive car.

During races the player can actually watch the race, without any direct steering or controlling. There is however one exception to this, and there is a chance of getting a turbo boost. This boost can be activated whenever the player see fit. This portion of the game can also be skipped, so that just the results is presented immediately.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Engine

Unity

Languages

6 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
Chinese (Simplified)——
Chinese (Traditional)——
English——
Japanese——
Korean——
Thai——

Also known as

Kaimaku!! Paddock GP — Japanese title

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Facts

Developer

Kairosoft

Publisher

Kairosoft

Released

8 June 2011

Platforms

PCWindowsMobileiOSAndroidiPadPlayStationPS4NintendoSwitch

Age ratings

ESRBECLASS_INDLACBGPEGI3CEROAGRACALL

Standing

Top 10% by 24hr peak players

Tags

Diagonal-down2D scrollingIsometricManagerial / business simulationMenu structuresAutomobileTrack racing