Screenshots (24)
About
As the title implies, Gloom is an attempt at recreating the Doom experience on the Amiga. In 1995 this was a big target for programmers, as it was felt that the Amiga 1200 was capable of bringing the first person 3D action to life.
Gloom was written by New Zealand's respected Acid Software team, and published by Guildhall who supported the Amiga heavily in its later years. The emphasis was placed on action, rather than collecting keys and negotiating through maps.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Digital Joystick
Gamepads Supported
Joypad
Multiplayer Options
Modem, Null-modem cable, Same/Split-Screen
Number of Players Supported
1-2 Players
Miscellaneous Attributes
Hard Drive Installable
System requirements
Min. CPU Class Required
Amiga 1200
Min. OS Class Required
Kickstart 3.0
Min. RAM Required
2 MB
Video Modes Supported
AGA
Box art
Community Ratings
Rate this game:
No ratings yet. Be the first!
Facts
Developer
Publisher
Released
1995
Platforms
Age ratings
Standing
Top 77% by visits
Tags
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






