About
In Gimme Friction Baby clicking the mouse fires the swinging turret and blasts a white orb up into play. When the orb comes to rest it will expand until it touches a boundary edge or another orb. The objective is to score points but to do that you must never let an orb bounce back down and cross the dotted line. When the orb in motion comes in contact with a stationary orb, it reduces the counter on the stationary orb by 1. Once an orb's counter reaches 0 it explodes and is removed from play, and you receive 1 point for doing so.
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