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Gettysburg: The Turning Point cover art
Strategy / tactics

Gettysburg: The Turning Point

by SSI (Strategic Simulations, Inc.)·published by SSI (Strategic Simulations, Inc.)

1 August 19864
PCDOSAmigaCommodore 64Apple IIAtari 8-bit

Reader score

6.6/ 10

16 votes

Where to get it

Community

Gallery

6

About

Gettysburg: The Turning Point is a grand tactical simulation of the most famous, well known and arguably the most decisive battle of the Civil War fought at the little town of Gettysburg, Pennsylvania from July 1 to July 3, 1863.

The game uses a refined version of SSI's Antietam game system and is played in 42 turns each representing 1 hour of real time over a 3 day period.. Players are awarded points based on casualties and territorial objectives. At the end of each turn and the end of the game points are calculated and compared to a chart which determines your level of victory.

The game can be played under 3 different sets of rules (Basic, Intermediate and Advanced) with 5 levels of difficulty for each and can be played against another person or the computer can play either side.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Media Type

5.25" Floppy Disk

Input Devices Supported/Optional

Keyboard

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. RAM Required

256 KB

Video Modes Supported

CGA, CGA Composite (16 colors)

Sound Devices Supported

PC Speaker

Box art

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Facts

Released

1 August 1986

Platforms

PCDOSAmigaCommodore 64Apple IIAtari 8-bit

Tags

Top-downTurn-basedWargameHistorical eventsNorth America