Screenshots (5)
About
In this sequel to Get Dexter, android Dexter and his sidekick Scooter return. Dexter has been asked to go to the planet Kef and help the Swapi race. The Swapis have, until recently, been on good terms with their neighbors, the Stiffiens. But now, a new religious cult has risen among the Stiffiens, and the Swapis are in danger. The secret behind the cult lies in the Antines building. Before Dexter can investigate Antines, he must prove that the Swapis can trust him by solving three tasks.
The game is an isometric action adventure. Dexter must explore dozens of rooms, solve puzzles and deal with many characters, both friends and foes. A large number of items can be picked up, used or moved around to help overcome the obstacles. The three tasks set by the Swapis can be tackled in any order, but only once all three are completed the way to Antines opens up.
Three kinds of creatures live on Kef. The Swapis are friendly and Dexter can talk to them and trade items with them. Stiffiens and animals are less friendly and must be avoided or destroyed. They can be lured into traps or killed using dynamite or a laser gun. Touching enemies lowers Dexter's battery power. If it runs out, the game is over, but it can be recharged by plugging into the mains.
Dexter's sidekick Scooter is more helpful than in the previous game. By calling him and pointing to an object, Scooter will fetch that object.
Ways to play
Modes
Perspective
Also known as
El Angel de Cristal — Spanish title
L'Ange de Cristal — French title
L'Ange de Cristal: Une aventure de Crafton & Xunk 2 — French tag-lined title
Community Ratings
Rate this game:
No ratings yet. Be the first!
Facts
Developer
Publisher
Released
1988
Series
Get Dexter
Platforms
Standing
Top 59% by visits
Tags
More in the series
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.







