Screenshots (6)
About
Like so many other puzzle games of the time, this game involves tiles of different colours, which must be manipulated to clear a succession of increasingly-difficult levels.
The basic idea is that you are presented with 2 sets of tiles, and must make the left one identical to the 'control' set on the right. The colours are defined in a sequence - red, green, blue, purple, yellow - and when you click on a tile, that tile's colour moves forward by two in that sequence (for example a blue one becomes yellow), whereas the tiles next to it move by one colour (for example, blue becomes purple).
Any that move past the end fo the sequence disappear, causing surrounding blocks to drop. You get a limited number of moves, and limited time as well. Fortuantely there are passwords, delivered by cutely-drawn naked Japanese girls (although the private parts are covered up).
Ways to play
Modes
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Mouse
Controller Types Supported
Digital Joystick
Gamepads Supported
Joypad
Number of Players Supported
1-2 Players
Save Game Methods
Password
System requirements
Min. CPU Class Required
Amiga 500/2000
Min. RAM Required
512 KB
Video Modes Supported
OCS/ECS
Box art
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