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A World War 2 strategy game covering the war on the eastern front from 1941 to 1945. Game-scale is set to corps level (Russian corps-level units are army sized). Both, Russian and German, sides can be played. The player has full control over all aspects of the war including production of war material. The forces of both side are simulated into detail and you can review your divisions up to squad/tank level. There are several different starting points available, for example 22 Jun 1941 (Operation Barbarossa) or 5 Jul 1943 (Operation Zitadelle; Battle of Kursk). Events on other fronts (North Africa, Italy, Western Front) are also simulated and can be influenced indirectly by the player. The axis player will also have to deal with the strategic bombing campaign of allied bomber fleets.
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Keyboard, Mouse
Number of Offline Players
1-2 Players
System requirements
Min. CPU Class Required
Intel i386
Min. OS Class Required
PC/MS-DOS 5.0
Min. RAM Required
640 KB
Video Modes Supported
EGA, VGA
Sound Devices Supported
Adlib, General MIDI, Gravis Ultrasound / ACE, PC Speaker, Pro Audio Spectrum, Roland MT-32 (and LAPC-I), Sound Blaster, Sound Blaster 16, Sound Blaster Pro
Box art
Also known as
Gary Grigsby's War in Russia: A World War II Simulation, 1941-45 — In-game title
War in Russia: Matrix Edition — Re-release title
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Facts
Released
1993
Series
Gary Grigsby
Platforms
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