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Gamma Force in Pit of a Thousand Screams cover art
Adventure

Gamma Force in Pit of a Thousand Screams

by Tom Snyder Productions·published by Infocom

1 March 19886
PC BooterCommodore 64Apple II

Where to get it

Community

Gallery

20

About

In a dangerous world, individual superheroes are not enough. Even the best of them - a humanoid made of flame, an elf princess with a mean bow, and a musclebound waterbeast - can't do it all themselves. When they come together, they are the Gamma Force. Can anybody stop them?

A part of InfoComics, Gamma Force in Pit of a Thousand Screams follows the same gameplay template as the other members of this series. The gameplay basically consists of occasional decision-making, which interrupts viewing the comic book-like scenes of the game, advancing the story in different ways, depending on the player's choices. The player can also switch the points of view of the various characters, gaining more insight into the narrative.

Ways to play

Modes

Single player

Perspective

Third person

Game details

Business Model

Commercial

Media Type

5.25" Floppy Disk

Input Devices Supported/Optional

Keyboard

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. RAM Required

256 KB

Video Modes Supported

CGA, CGA Composite (16 colors)

Sound Devices Supported

PC Speaker (Tweaked)

Box art

Also known as

Gamma Force in The Pit of a Thousand ScreamsIn-game title

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Facts

Publisher

Infocom

Released

1 March 1988

Series

InfoComics

Platforms

PC BooterCommodore 64Apple II

Tags

Fixed / flip-screenVisual novel