
Gamma Force in Pit of a Thousand Screams
by Tom Snyder Productions·published by Infocom
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In a dangerous world, individual superheroes are not enough. Even the best of them - a humanoid made of flame, an elf princess with a mean bow, and a musclebound waterbeast - can't do it all themselves. When they come together, they are the Gamma Force. Can anybody stop them?
A part of InfoComics, Gamma Force in Pit of a Thousand Screams follows the same gameplay template as the other members of this series. The gameplay basically consists of occasional decision-making, which interrupts viewing the comic book-like scenes of the game, advancing the story in different ways, depending on the player's choices. The player can also switch the points of view of the various characters, gaining more insight into the narrative.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
5.25" Floppy Disk
Input Devices Supported/Optional
Keyboard
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. RAM Required
256 KB
Video Modes Supported
CGA, CGA Composite (16 colors)
Sound Devices Supported
PC Speaker (Tweaked)
Box art
Also known as
Gamma Force in The Pit of a Thousand Screams — In-game title
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Facts
Developer
Publisher
Released
1 March 1988
Series
InfoComics
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