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Strategy / tactics

Game Boy Wars

21 May 19912

Screenshots (5)

About

The second entry in Nintendo's Wars series pits two parties against each other: it's the Red Star army versus the White Moon army in turn-based battles over 16 maps, which, unlike in the previous game, are arranged in hexagonal grids.

On each map, the goal is to either destroy all enemy forces or capture the enemy's capital city. 24 different troop types are available, which can be given various orders from attacking enemy units to supporting friendly ones to besieging or capturing enemy cities or installations. Battles are shown as small animated sequences.

Building (and repairing) units requires income, which is generated by occupying cities or production facilities. What units can be constructed where depends on the building type: factories and cities build land units, while airports and harbors are required for air and sea units, respectively.

The game offers a battery-based save game feature even in the midst of playing a map, as well as a two-player feature, with two players sharing a Game Boy and taking turns.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / IsometricSide view

Languages (1)

Languageaudiosubtitlesinterface
Japanese

Also known as

ゲームボーイウォーズJapanese title - original

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Facts

Publisher

Nintendo

Released

21 May 1991

Series

Game Boy Wars

Platforms

Game Boy

Standing

Top 100% by want to play

Tags

Top-downTurn-based