
Galactic Conqueror
by Titus France·published by Titus France
Reader score
6.0/ 10
9 votes
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12About
As rebel forces close in on the space station Gallion, you launch strikes against enemy-controlled planets in the most sophisticated techno-toy available to mankind, the space fighter Thunder Cloud II.
The game is a blend of action sequences in an Afterburner-esque pseudo-3D view. These sequences vary between ground combat, aerial combat and space combat, with different motion physics and enemy craft. There is also a strategic battle choices on a galactic map invaded in real-time.
The PC version uses speaker tweaks to recreate the game's tune on theoretically-inferior hardware.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk, 5.25" Floppy Disk
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Digital Joystick
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. RAM Required
256 KB
Video Modes Supported
CGA, EGA, Hercules, Tandy / PCjr
Sound Devices Supported
PC Speaker (Tweaked)
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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.














