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Simulation

Flight Unlimited II

19977.9/ 10 · 9 votesEveryone1

Screenshots (22)

About

Flight Unlimited II took Looking Glass' flight sim series away from its aerobatic origins and into the world of the general civilian flight sim, with the Beechcraft Baron, Piper Arrow, de Havilland Beaver, P-51D Mustang, and Trainer all at your disposal.

As well as presenting the most detailed terrain yet seen in a PC flight simulation (11,000 square miles of the San Francisco bay area created from satellite photography and real-world elevation data), Flight Unlimited II also introduced numerous other advanced features such as fully-integrated air traffic control (along with other air traffic), detailed weather systems, night-time flying and lighting, VFR or IFR navigation, objective-driven adventures, and online flying lessons.

Ways to play

Modes

Single player

Perspective

First personThird person

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Direct3D

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse, Other Input Devices

Controller Types Supported

Analog Joystick

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

16 MB

Min. DirectX Version Required

DirectX 5

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Min. Video Memory Required

1 MB

Video Modes Supported

Full screen

Video Resolutions Supported

512×384, 640×400, 640×480, 800×600, 1024×768

Box art

Also known as

Flight II: Unlimited AdventuresWorking title

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Facts

Released

1997

Series

Flight Unlimited

Platforms

PCWindows

Age ratings

ESRBEveryoneUSK0 (ohne Altersbeschränkung)ACBGELSPA3+
Official website

Tags

1st-person3rd-person (Other)Direct controlFlight / aviationVehicle simulatorNorth America