Screenshots (7)
About
The conception of the Flight Simulator computer game series, still going strong today, began in the late 1970's with "FS1", created by Bruce Artwick of subLOGIC and released in early 1980. First came the Apple ][, with a very scaled down instrument panel on bottom and outside/radar view on top, then the TRS-80, with mere 128x48 monochrome graphics and thus numbers and bars replacing the panel.
There was only one aircraft and one region: a 6x6 grid with "mountains". The user could press "W" and "declare war", entering the WW1 "British Ace" game mode. The objective was to shoot down enemy planes and bomb their base.
Both the Apple ][ and TRS-80 versions originally came on cassette tape. The Apple ][ version was updated in 1981 with minor improvements.
Note that the first PC version, Microsoft Flight Simulator (v1.0), was released two years later and is more similar to the 8-bit versions of Flight Simulator II.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
5.25" Floppy Disk, Cassette Tape
Input Devices Supported/Optional
Keyboard
Controller Types Supported
Analog Joystick
Number of Players Supported
1 Player
System requirements
Min. CPU Class Required
Apple II
Min. OS Class Required
None (Bootable)
Min. RAM Required
16 KB
Video Modes Supported
Lo-Res, Hi-Res
Box art
Also known as
A2-FS1 — Codename for Apple II version
Flight Simulator with British Ace 3D Aerial Battle Game — Tag-lined title
T80-FS1 — Codename for TRS-80 version
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






