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Role-playing (RPG)Strategy / tactics

Fire Emblem: Radiant Dawn

22 February 20077.8/ 10 · 22 votesEveryone 10+6

Trailer

Screenshots (38)

Artwork (1)

About

The sequel to 2005's Path of Radiance and the tenth game in the Fire Emblem series, Radiant Dawn takes place three years after the defeat of the Daein kingdom by Crimea.

Unlike other Wii games, the main method of control is either through the classic controller or GameCube controller, since the action is wholly turn-based tactical combat, largely the same as the previous nine games. The game consists of 44 chapters and uses the same engine as Path of Radiance. There are three new weapon and magic types: Knife, Dark Magic and Strike.

The player must lead a band of heroes against the Begnion Empire's oppression of the defeated Daein, along with help from many of the heroes from Path of Radiance. The members of the Dawn group are the main heroes of the game, with a major role for Sothe, who was a child thief from the previous Fire Emblem game.

Ways to play

Modes

Single player

Perspective

Third personBird view / IsometricSide view

Game details

Media Type

Wii Optical Disc

Sound Capabilities

Dolby Pro Logic II

Input Devices Supported/Optional

Classic Controller, Wii Remote

Gamepads Supported

GameCube Controller

Number of Offline Players

1 Player

System requirements

Video Modes Supported

Progressive Scan (480p), Widescreen (16 x 9), PAL 50Hz, PAL 60Hz

Box art

Also known as

Fire Emblem: Akatsuki no MegamiJapanese title

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Facts

Publisher

Nintendo

Released

22 February 2007

Series

Fire Emblem

Platforms

NintendoWii

Age ratings

ESRBEveryone 10+PEGI12USK12CEROAACBM

Standing

Top 44% by visits

Tags

Diagonal-downAnime / MangaTurn-basedFantasy