Games database
Simulation

F-15 Strike Eagle II

19897.5/ 10 · 30 votes9

Screenshots (41)

About

The second in the series features campaigns in Libya, the Persian Gulf, the Middle East and Vietnam, making for a total of 250,000 miles of potential action and danger. Primary and secondary aerial and ground-based targets must be destroyed on each of these. You are armed with a cannon, AMRAAM long-range air-to-air missile, Sidewinder short-range air-to-air missile, and the Maverick air-to-ground missile.

11 camera angles including internal and external views of the plane exist. To help new players there is a training mode, with options to disable crashes and automate take-off and landing. Enemy AI is responsive, but a targeting computer helps you take them out before they can do it to you. The game incorporates two "Director's Modes" which cut away from your cockpit to highlight special events occurring elsewhere in the game world, like enemy base launching fighters, SAM sites launching SAMs, and your missiles hitting the target.

Ways to play

Modes

Single player

Perspective

First person

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, 5.25" Floppy Disk, CD-ROM

Input Devices Supported/Optional

Keyboard

Controller Types Supported

Analog Joystick

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel 8088 / 8086

Min. OS Class Required

PC/MS-DOS 2.0

Min. RAM Required

384 KB

Video Modes Supported

CGA, EGA, Hercules, MCGA, Tandy / PCjr, VGA

Sound Devices Supported

Adlib, PC Speaker, Tandy / PCjr

Box art

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Facts

Developer

MPS Labs

Released

1989

Series

F-15 Strike Eagle

Platforms

PCDOSGenesisAmigaAtari STPC-98Sharp X68000

Standing

Top 73% by want to play

Tags

1st-personBehind viewFlight / aviationVehicular combatContemporary