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ActionSimulation

Escape Velocity Nova

18 March 20027.9/ 10 · 11 votes3

Screenshots (19)

About

In Escape Velocity Nova (EVN) the player takes the role of a starship captain, warping from system to system, trading commodities and engaging in combat.

The game interface is, oddly enough, a top-down perspective, such as might be found in games such as Asteroids or Star Control. To maneuver, players simply point their ship in the direction they want to go and thrust. Stopping is as simple as turning in the opposite direction and thereby thrusting against the ship's current direction.

In addition to the exploration inherent within the game, there are also a number of side-missions that can be picked up by the player at their leisure, as well as a handful of storyline missions.

EVN is a very freeform game; players are not even required to peruse the story missions. They can focus on upgrading their ship, become a pirate, or establish a fleet in order to exploit profitable trade routes.

When players engage a ship in combat, it will become "Disabled" shortly before it takes enough damage to be destroyed. Players then have the option of stopping their attack in order to board the ship in order to steal credits, resources, or even the entire ship itself (it can either replace the player's own ship or be added to their fleet). Naturally, ship captures are not always successful.

Game details

Business Model

Shareware

Media Type

Download

Input Devices Supported/Optional

Mouse

Number of Offline Players

1 Player

System requirements

Min. CPU Class Required

Intel Pentium II

Min. OS Class Required

Windows 95

Min. RAM Required

64 MB

Min. DirectX Version Required

DirectX 7.0

Box art

Also known as

EV NovaAbbreviated title

EVNAbbreviated title

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Facts

Released

18 March 2002

Series

Escape Velocity

Platforms

PCWindowsMac

Standing

Top 95% by want to play

Tags

Top-downArcadeManagerial / business simulationSpace flightSci-fi / futuristic