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Empire II: The Art of War cover art
Strategy / tactics

Empire II: The Art of War

by White Wolf Productions·published by New World Computing

19958
PCDOSWindows

Reader score

6.5/ 10

7 votes

Where to get it

Community

Gallery

6

About

Empire II: The Art of War is a further update of the classic computer wargame. (See Empire Deluxe.) This version includes more terrains and more sighting and movement rules. A significant change is that land units can take damage in a skirmish instead of simply winning or losing (being destroyed). There are also added rules for unit morale. If a unit's morale gets to low, they retreat, regardless of your orders. Other additions are allowing for reinforcements to appear on certain turns and weather factors.

The scenario editor has been enhanced so that players cannot only create their own maps and scenarios, but their own custom units, including statistics and the graphics. So players can fight prehistoric, historical, fantasy, science fiction, or whatever battles they like.

Ways to play

Modes

Single playerMultiplayer

Game details

Business Model

Commercial

Media Type

CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Multiplayer Options

LAN, Modem, Null-modem cable, PBeM (Play-by-E-mail)

Number of Online Players

4 Players

System requirements

Min. CPU Class Required

Intel i486 DX2

Min. OS Class Required

Windows 95

Min. RAM Required

4 MB

Min. CD-ROM Drive Speed Required

1X (150 KB/s)

Video Modes Supported

Window

Video Resolutions Supported

640×480

Box art

Also known as

Empire 2: The Art of WarOther

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Facts

Released

1995

Series

Empire

Platforms

PCDOSWindows

Age ratings

USK12RSACLevel 1

Tags

Top-downHistorical events