Trailer
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About
As the game tells us, Joe wants to see the world. Sadly, there are a series of trivial obstacles in the path of this little neon green rabbit. Circumventing these obstacles and advancing toward his sightseeing goal is achieved by clicking on various objects strewn across the landscape, "activating" them. When the objects are triggered in the correct sequence, the room's puzzle is undone and Joe is free to proceed.
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Modes
Perspective
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
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Facts
Developer
Publisher
Released
23 June 2010
Platforms
Standing
Top 90% by visits
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






