
DX-Ball 2
by Longbow Digital Arts·published by Longbow Digital Arts
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7.7/ 10
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DX-Ball 2 is based on Michael P. Welch's DX-Ball, in turn based on Megaball by the Mackey brothers. Gameplay uses the Breakout idea of using a bat to guide a ball around a screen smashing bricks, without letting it drop off the bottom of the screen. It adds power-up tokens, such as - multiple balls, mounted guns to shoot out bricks, a more destructive ball, and a larger bat.
Sporting a completely revised game engine with new graphics, faster framerates and support for in-game music via Carlos Hasan's SEAL, DX-Ball 2 is sold as five different board packs - Board Pack 1, Board Pack 2, Board Pack 3, Memorial Pack, and Classic Pack. The demo version includes a sample of Board Pack 1. It was later rereleased with new content as DX-Ball 2: 20th Anniversary Edition
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Business Model
Freeware / Free-to-play / Public Domain
Input Devices Supported/Optional
Mouse
System requirements
Min. OS Class Required
Windows 95
Min. DirectX Version Required
DirectX 6
Video Modes Supported
Full screen
Video Resolutions Supported
640×480
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Released
16 December 1998
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Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.














