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Role-playing (RPG)

Dungeon Siege II

16 August 20057.8/ 10 · 37 votesMature9

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About

It has been a thousand years since the end of First Age of Man, marked with clash of the sword of Zaramoth breaking the shield of Azunai...provoking a cataclysm that engulfed the Land of Ehb. The Second Age of Man seems to repeat history as the the new warlord Valdis, having secured the sword of Zaramoth strikes new terror in a massive campaing across the land. Here our hero and his Elven brother-in-arms joins the latest warpath under Valdis with siege of the Dryad's homeland. The story begins...

Gameplay

Dungeon Siege 2 is a Real-Time Hack-and-Slash Role-Playing Game (RPG) which uses a rotatable third-person perspective camera. The player may control up to 1-6 hero's and pets, although the size of the party is limited by the game difficulty. The first out of 3 levels of difficulty - Mercenary, limits the party to only a maximum of 4 party members. In order to advance in level, the player must first finish the game in each mentioned level difficulty.

The player may create a new hero or use a pre-generated hero. Races available for new heroes are: Human, Elf, Dryad and Half-Giant. Each race has their own unique racial benefits (or disadvantages). Racial distinction does not affect the storyline. Aside from heroes, your party may also acquire the use of pets as party member, which unlike party members may only advance in one particular class and advance by being fed items. There are 10 different pets available for purchase.

Similar to the original Dungeon Siege, the game identifies 4 primary skills: Melee, Ranged (Bow, Crossbow or Thrown Weapons), Combat Magic and Nature Magic. Using specified weapons or magic spells will increase the levels of the mentioned skill, allowing the character to use more powerful weapons, armor, items or spells. Advancing in these skills also allow the character to use additional skill bonuses and Hero Powers. The player may optionally focus on any one or more of the available skills.

Leveling up consists of 2 different aspects: First is the primary skill level, which is automatic, the second is the character level which also allows the player to invest points for Hero Powers, which are also divided in accordance to the primary skills, and advancement in those power are affected by current skill level.

Combat is real-time, but may be paused at any given time. Characters fight in accordance to a designated weapon or magic spell of choice. There is one primary active weapon and 4 available magic slots to choose from in the character page. The player may switch manually between weapons or spells during adventuring or combat. An additional 4 slots in the spellbook allow the use of automatically cast spells.

While adventuring, the party may discover several sub-quests as well as secret rooms or magical items. All information regarding quests and quest items, chants, maps, bestiary of creatures are recorded in the upgraded game journal.

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

Direct3D, Hardware TNL

Media Type

CD-ROM, Download

Sound Capabilities

DirectSound3D, EAX Advanced HD

Input Devices Supported/Optional

Keyboard, Mouse

Additional Hardware Required

3D Accelerator

Multiplayer Options

Internet, LAN

Multiplayer Game Modes

Co-Op, Free-for-all / One-on-one (VS), Team

Number of Offline Players

1 Player

Number of Online Players

2-4 Players

System requirements

Min. CPU Class Required

Intel Pentium III

Min. OS Class Required

Windows XP SP1

Min. RAM Required

256 MB

Min. DirectX Version Required

DirectX 9.0c

Min. CD-ROM Drive Speed Required

4X (600 KB/s)

Min. Video Memory Required

32 MB

Box art

Also known as

Dilao Weigong 2Simplified Chinese title

Microsoft Dungeon Siege 2Japanese title

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Facts

Developer

Gas Powered Games

Publisher

Square Enix

Released

16 August 2005

Platforms

PCWindows

Age ratings

ESRBMaturePEGI12USK12ACBMOFLC (New Zealand)MDJCTQ16

Tags

Diagonal-down2D scrollingAction RPGFantasy