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Dragonsweeper is a cross between Minesweeper and a dungeon-crawling game. Jorge has entered the dragon's lair, which is a 13×10 grid of spaces. The dragon is visible, and a random area of the grid will be revealed at the start. Spaces can contain monsters, healing, walls, or mines. The sum of the power of the monsters in the eight surrounding grid squares is displayed on every grid. Fighting a monster will consume health, with more powerful monsters consuming more health. But by leveling up, the player will heal as well as potentially earn more hearts. The player's goal is to level up to get powerful enough to defeat the dragon, while not dying by revealing a mine or fighting a monster more powerful than their current health.
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






