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Strategy / tactics

Deadlock II: Shrine Wars

19986.5/ 10 · 10 votesTeen2

Trailer

Screenshots (37)

About

Deadlock II: Shrine Wars is a sequel to the strategy game Deadlock - very similar to original, to the point when many graphic elements were copied directly from prequel, gameplay is also very similar, with many slight additions and changes - for example, diplomation (like non-agression pacts) is now active part of the game.

Game features main campaign play for each of the seven races in the game, also has skirmishes on random maps and editor for various scenarios. Main goal is to win controls over planet Gallius IV.

Game is played in a turn-based set-up with financial, diplomatic, and military aspects that must be watched. The player controls newly established colony of selected race, and must build various industry and military structures, like houses, farms (for food), mines (for resources) factories, universities, rockets sites, and many others. The player must take over and control new territories, with other races as rivals, usually with military means.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Languages (2)

Languageaudiosubtitlesinterface
English
German

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

DirectDraw

Media Type

CD-ROM, Download

Input Devices Supported/Optional

Keyboard, Mouse

Multiplayer Options

Internet, Modem

GOG.com

Multi-player, Single-player

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

16 MB

Min. CD-ROM Drive Speed Required

2X (300 KB/s)

Min. Video Memory Required

1 MB

Video Modes Supported

Full screen

Video Resolutions Supported

640×480

Box art

Also known as

Deadlock II: Krieg der AltäreGerman title

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Facts

Publisher

Retroism, Accolade

Released

1998

Series

Deadlock

Platforms

PCWindows

Age ratings

ESRBTeenUSK12ACBG8+ELSPA11+

Standing

Top 10% by 24hr peak players

Official website

Tags

Diagonal-downIsometric4XManagerial / business simulationTurn-based strategy (TBS)Point and selectSci-fi / futuristic