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Dead or Alive: Dimensions cover art
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Dead or Alive: Dimensions

by Team NINJA·published by Koei Tecmo Games, Nintendo

24 May 2011T20
Nintendo3DS

Reader score

7.7/ 10

4 votes

Where to get it

Trailer

Gallery

14

Screenshots

Key art

About

Dead or Alive: Dimensions is a single-player and multiplayer 3D fighting game. The story mode, called Chronicle, retells the narrative of the series up through Dead or Alive 4, presenting the major events and rivalries from the perspective of multiple characters. Players experience the ongoing struggle between the ninja clans, the DOATEC corporation, and the fighters drawn into the Dead or Alive tournaments, with Kasumi’s pursuit of her rogue clone Alpha-152 serving as a central thread.

Combat retains the series’ hallmark four-button system: punch, kick, throw, and hold. The mechanics emphasize a triangle relationship where strikes beat throws, throws beat holds, and holds counter strikes. Successful counters depend on precise timing and correct directional input, rewarding knowledge of opponent behavior. Each fighter has a distinct moveset that balances speed, power, and technique, from Kasumi’s swift strikes to Bass’s grappling power. Arenas remain multi-tiered and interactive, with breakable floors, walls, and environmental hazards that can be used to extend combos or deliver high-damage knockbacks.

Dimensions introduces adjustments for handheld play while keeping the depth of the mainline entries. A touch screen option allows players to execute moves and combos by tapping commands, offering accessibility for newcomers, though the traditional control scheme remains intact for advanced play. Critical stuns, juggles, and danger zones all feature prominently, and the game supports both fast-paced duels and more strategic bouts that emphasize defense and counterplay.

Multiplayer is available both locally and online, with one-on-one fights and a point system to track wins and losses. A StreetPass feature allows players to exchange character data and AI-controlled fighters when systems pass each other, adding a passive collection element.

Ways to play

Modes

Single playerMultiplayerCo-operative

Together

Local co-opLAN

Perspective

Third personSide view

Players

2 offline · 2 online

Languages

2 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English——
Japanese——

Also known as

DOAD — Acronym

DOA 3D — Acronym

DOA 3DS — Acronym

Dead or Alive 3DS — Alternative title

DOA: Dimensions — Abbreviation

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Facts

Developer

Team NINJA

Released

24 May 2011

Platforms

Nintendo3DS

Age ratings

PEGI16CEROCESRBT

Standing

Top 12% by visits

Tags

Side view2D scrollingFighting