Screenshots (44)
About
Bruno Vasto, a madman, has stolen the experimental SF-2 stealth fighter and threatens to blow up Washington D.C.! It's up to you to infiltrate Vasto's organization and retrieve the fighter to save the world. It's all in a day's work for David Wolf, the secret agent.
David Wolf: Secret Agent merges digitized cinematic cutscenes with bitmap and 3D animation to create an action-based interactive movie. Four 3D action simulations are the heart of the game: HangGliding (with a machine gun mounted to the front), Sportscar driving (with a machine gun mounted to the front), Fighter Simulation (with a machine gun and a missile launcher mounted to the front), and Skydiving (no machine gun). The player follows along with the story for a few minutes, then is attacked and must outwit his opponents to live.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk, 5.25" Floppy Disk
Input Devices Supported/Optional
Keyboard, Mouse
Controller Types Supported
Analog Joystick
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. OS Class Required
PC/MS-DOS 2.1
Min. RAM Required
640 KB
Video Modes Supported
CGA, EGA, Tandy / PCjr
Sound Devices Supported
Adlib, PC Speaker, Roland MT-32 (and LAPC-I), Tandy / PCjr
Box art
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






