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Dark Sun: Wake of the Ravager cover art
Role-playing (RPG)

Dark Sun: Wake of the Ravager

by SSI (Strategic Simulations, Inc.)·published by SSI (Strategic Simulations, Inc.)

1994Teen6
PCDOS

Reader score

7.2/ 10

19 votes

Where to get it

Gallery

31

Screenshots

Key art

About

After defeating the Drajian army, four former gladiator slaves journey to the recently liberated city of Tyr, whose evil sorcerer-king Kalak was recently slain. Although freed from Kalak's tyranny, Tyr is now defenseless against the ambition of the Dragon, a creature that came into existence as a transformation of a malevolent mage. The Dragon sends his powerful undead general the Lord Warrior to Tyr to conquer it and prepare for his coming. The heroes hook up with a rebel underground known as the Veiled Alliance and must oppose the Draxans and the Lord Warrior, while they are being secretly observed by the Dragon through his crystal ball. The party soon learns that the Dragon may be the least of their worries, however, as it becomes apparent that the Lord Warrior has his own hidden agenda and intends to unleash a long dormant monster of immense destructive power upon the world.

Dark Sun: Wake of the Ravager is a direct sequel to Shattered Lands. It has the same engine and basic gameplay as the original game, with slight graphical improvements (such as larger character sprites). Like its predecessor, this game is a departure from the earlier Gold Box Dungeons & Dragons games: instead of a first-person "maze game" focusing on dungeon crawling, the game has a third-person top-down view with more of a focus on interacting with the characters and environment. Battles are turn-based and take place in the same environment as exploration, with player-controlled and enemy parties being navigated in a tactical fashion. Character creation and party management are identical to those of the first game.

Since the sequel continues the story of the first game directly, player-controlled characters start at higher levels or can be imported from the previous game. As a result, the level cap is higher and characters are able to learn more powerful spells as mages, clerics, and masters of psionic disciplines. Compared to the predecessor, the second game has a more focused and linear plot: certain areas become open for exploration only after specific events have been triggered. However, there are still several optional areas with various sub-quests in them. Also, the game has a more distinct urban environment, with the city of Tyr serving as its central hub where most of the major quests originate.

Ways to play

Modes

Single player

Perspective

Third person

Engine

Dark Sun

Included in

Dungeons & Dragons: Dark Sun Series

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, CD-ROM

Input Devices Supported/Optional

Keyboard, Mouse

Controller Types Supported

Analog Joystick

Number of Offline Players

1 Player

Miscellaneous Attributes

Audio CD Tracks

System requirements

Min. CPU Class Required

Intel i386

Min. OS Class Required

PC/MS-DOS 5.0

Min. RAM Required

4 MB

Min. CD-ROM Drive Speed Required

1X (150 KB/s)

Video Modes Supported

VGA

Sound Devices Supported

Adlib Gold, Ensoniq Soundscape, Gravis Ultrasound / ACE, PC Speaker, Pro Audio Spectrum Plus, Pro Audio Spectrum 16, Roland Sound Canvas, Sound Blaster, Sound Blaster 16, Sound Blaster Pro

Box art

Also known as

Dark Sun 2Alternative title

Dark Sun: Das Erwachen des ZerstörersGerman title

Reader ratings

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Facts

Released

1994

Series

Dark Sun

Platforms

PCDOS

Age ratings

ESRBTeenUSK12ACBG8+ELSPA3+

Standing

Top 98% by visits

Tags

Diagonal-downTurn-basedFantasyPost-apocalypticLicensed