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Dandy cover art
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Dandy

published by Electric Dreams Software

198626
Commodore 64ZX SpectrumAmstrad CPC

Reader score

5.9/ 10

14 votes

Where to get it

Community

Trailer

Gallery

10

Screenshots

Key art

About

Although directly licensed to John Palevich's earliest interpretation of top-view dungeon-based slashing, this game's features are closest to Gauntlet, the coin-op it inspired.

You play either Sheba or Thor (both are active in a simultaneous 2-player game) as you move through 15 dungeons, with the aim of collecting all the available treasure. If this is done successfully, a code will be granted - put them all together at the end of the game. Foes are released in swarms through a control box. Once all these are dead you must destroy the box, to prevent respawning.

The dungeons feature treasure, food (for energy), and spells. Be careful not to destroy these by shooting them. Each spell has a random function - disorientating, paralysing or killing the opponents on screen. Like Gauntlet you are constantly losing energy, however treasure can be traded in for energy.

Ways to play

Modes

Single playerMultiplayer

Together

Local co-opCo-op campaign

Perspective

Bird view / Isometric

Players

4 offline

Ported as

Dark Chambers

Port of

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English——

Also known as

Dandy Dungeon — Alternative title

Thesis of Terror — Working title

D and D — Alternative spelling

D&D — Alternative spelling

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Facts

Also worked on it

Software Studios

Released

1986

Platforms

Commodore 64ZX SpectrumAmstrad CPC

Standing

Top 54% by want to play

Tags

Top-downShooterFantasy