Games database
Sports

Cyberball

1 September 19886.1/ 10 · 21 votes3

About

After American Football players started cheating by using bionic parts, the game was forced to change its rules. By 2022, the game was played not by humans, but two teams of seven robots. To spice things up, the usual pig skin ball was replaced with a 350 pound bomb.

Cyberball brings this fast and furious action to life. Gameplay is essentially the same as the real sport, although the 'downs' are replaced by the bomb's heat gradually increasing towards 'critical'. After this it will explode and possession will be swapped. This is prevented when you cross the 50-yard line, lose possession or score a touchdown, in which cases it resets to 'cool'. Field goals and punts are not featured - the only kick is the initial kick-off you receive.

Control passes from the quarterback (thrower) to the intended catcher as soon as a pass is released. The two-player game is co-operative - on offense one player passes and the other receives.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Languages (1)

Languageaudiosubtitlesinterface
English

Game details

Business Model

Commercial

Multiplayer Game Modes

Co-Op

Number of Offline Players

1-2 Players

Also known as

Cyberball: Football in the 21st CenturyJapanese tag-lined title

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Facts

Developer

Atari Games

Released

1 September 1988

Series

Cyberball

Platforms

PCDOSGenesisAmigaNESAtari STCommodore 64ZX SpectrumAmstrad CPCArcade

Age ratings

CLASS_INDL

Standing

Top 70% by visits

Tags

Football (American)Sci-fi / futuristic