How long to beat
from 1 player
11h
Completionist
everything in it
Trailer
Screenshots (31)
Artwork (1)
About
Morgoth, the deity of chaos, was enraged by the gods' decision to banish him from the pantheon. Plotting revenge, he began poisoning the minds of the nations of the world. Black elves and orcs became his minions. The gods flooded the land in response, secluding the island kingdom of Arborea as the last stronghold against Morgoth's forces. Jarel, the last Prince of the elf-like race of Sham-nirs, must find allies who would help him on his quest to obtain four elemental crystals, restore the power of the temples, and defeat Morgoth.
Crystals of Arborea is an RPG which is a precursor to the Ishar games. The party of six characters roam the world (on a 2D map or by exploring 3D individual locations), defeating Morgoth's minions, gathering experience points and becoming stronger. Unlike the subsequent Ishar games, combat in this game is turn-based, and takes place on separate screens. The players must manually navigate party members on the battle field. Archers and spellcasters can use ranged attacks, while melee fighters must stand close to the enemy in order to strike.
Ways to play
Modes
Perspective
Languages (3)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | ||
| French | — | ||
| German | — |
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk, 5.25" Floppy Disk
Screen Orientation
Landscape
Color Depth
2-bit (4 colors), 4-bit (16 colors)
Input Devices Supported/Optional
Keyboard, Mouse
Controller Types Supported
Analog Joystick
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. OS Class Required
PC/MS-DOS 3.2
Min. RAM Required
1 MB
Video Modes Supported
CGA, EGA, VGA
Video Resolutions Supported
320×200
Box art
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.









