Screenshots (14)
About
A first person shooter that requires you to think things through rather than just attack anything that moves. This game preceded Wolfenstein 3D by a number of years, and while the walls were not ray cast, but solid fill polygons, it was still one of the earliest simulations to tackle a human viewpoint with complete, 360 degree freedom of movement.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk
Input Devices Supported/Optional
Keyboard, Mouse
Number of Offline Players
1 Player
System requirements
Min. CPU Class Required
Intel 8088 / 8086
Min. RAM Required
640 KB
Video Modes Supported
EGA, Tandy / PCjr, VGA
Sound Devices Supported
Adlib, Roland MT-32 (and LAPC-I), Tandy / PCjr
Box art
Also known as
Cyber-Cop — US Genesis title
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Facts
Publisher
Released
1990
Platforms
Tags
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Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






