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ActionRacing / Driving

Continental Circus

1 March 19887.2/ 10 · 30 votes3

Screenshots (13)

About

The home conversions of Continental Circus lack the full-on 3D and special glasses of the arcade version, but retain the essential gameplay structure. The first race is in Brazil and features 100 cars, and requires you to finish in the top 80 in order to qualify for the next race. As you work through the 8 races the size of the field steadily decreases, but so does the worst acceptable finishing position to qualify.

The car has high and low gears, and is susceptible to damage from contact with another car. Once you hit a car or a piece of the trackside scenery you will be called into the pits - fail to make it back, or hit another car, and you will crash and lose several seconds.

Ways to play

Modes

Single player

Perspective

Third person

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk

Controller Types Supported

Digital Joystick

Number of Players Supported

1 Player

System requirements

Min. CPU Class Required

Amiga 1000

Min. OS Class Required

Kickstart 1.2

Min. RAM Required

512 KB

Video Modes Supported

OCS/ECS

Box art

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Facts

Developer

Taito

Released

1 March 1988

Platforms

AmigaAtari STCommodore 64ZX SpectrumMSXAmstrad CPCArcadeAntstream

Standing

Top 90% by visits

Tags

Behind viewArcadeAutomobileTrack racing