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Strategy / tactics

Conquest of Japan

19926.0/ 10 · 8 votesE4

Screenshots (19)

About

Conquest of Japan is a strategy title in which the player must conquer their opponents' cities on the Island of Honshu in 16th century Japan. The ten cities must be occupied to win, which can be done by forming armies to defend their five cities and attack those of the opponents. When a city is taken, any mobile army that came from that city is automatically disbanded. In this way, potentially overwhelming forces can be routed by conquering their cities -- but only if the player can conquer the city before its army reaches its target. Depending on how the cities are located at the start of the game, players may find this to be a key part of their campaign strategy. When armies battle, the game switches from the strategic map to a tactical one. Formations, unit orders, and morale are factors in the tactical battles.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Media Type

3.5" Floppy Disk, 5.25" Floppy Disk

Input Devices Supported/Optional

Keyboard, Mouse

System requirements

Min. CPU Class Required

Intel 80286

Min. OS Class Required

PC/MS-DOS 3.0

Min. RAM Required

640 KB

Video Modes Supported

EGA, VGA

Sound Devices Supported

Adlib

Box art

Also known as

Samurai: The Way of the WarriorEuropean title

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Facts

Released

1992

Platforms

PCDOSAmigaAtari ST

Age ratings

ESRBE

Standing

Top 93% by want to play

Tags

Top-downIsometricHistorical eventsJapan (Ancient/Classical/Medieval)