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Commando cover art
Action

Commando

by Capcom·published by Capcom

1 February 198620
Commodore 16, Plus/4

Gallery

4

About

Commando for Commodore 16 is a very loose adaptation of Capcom's arcade game. It consists of five non-scrolling screens of action based on locales from the original game: there are enemies in fox holes in areas one, two and three, bridges to cross in areas two and three, enemies on an open field in area four, and an enemy fortress in area five. There are two kinds of enemies, either sporting guns or rocket launchers, though they only fire either straightly or diagonally downward. All enemies in an area must be destroyed to get to the next. Once all five are cleared, the game restarts from the beginning. Unlike in the original arcade game, the player's soldier can only shoot and not throw grenades.

Ways to play

Modes

Single playerMultiplayer

Perspective

Third personBird view / Isometric

Port of

Commando

Languages

1 languages, with audio, subtitles and interface
Languageaudiosubtitlesinterface
English——

Also known as

Senjou no Ookami — Japanese title - romanization

Reader ratings

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Facts

Developer

Capcom

Publisher

Capcom

Released

1 February 1986

Series

Commando

Platforms

Commodore 16, Plus/4

Age ratings

CLASS_IND10

Standing

Top 34% by want to play

Tags

Top-downFixed / flip-screenShooterDirect control