Games database
Strategy / tactics

Command & Conquer: Sole Survivor

8 December 19976.5/ 10 · 9 votesTeen8

Screenshots (11)

About

Sole Survivor is a multiplayer-centric game derived from Command & Conquer where each player assumes control of a single unit from the original game or the Covert Operations expansion, in a fashion that can be described as an early MOBA game. While online modes vary, offline matches against the AI are strictly randomized deathmatches with a 15-minute timer. The player units can collect random crates scattered around the map which contain upgrades (weapons, range, armor, speed), cloaking devices, cloak-negating devices, shroud covering and revealing devices, and radar uplinks. When killed, the player units are respawned, but the unit type can only be chosen at the start of the match.

Ways to play

Modes

Single playerMultiplayer

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Supported Systems/Models

x86 (32-bit)

Drivers/APIs Supported

DirectDraw

Media Type

CD-ROM

Input Devices Required

Mouse

Input Devices Supported/Optional

Keyboard

Multiplayer Options

Internet, LAN, Modem

Multiplayer Game Modes

Free-for-all / One-on-one (VS)

Number of Online Players

32 Players

System requirements

Min. CPU Class Required

Intel Pentium

Min. OS Class Required

Windows 95

Min. RAM Required

16 MB

Min. DirectX Version Required

DirectX 3

Min. CD-ROM Drive Speed Required

2X (300 KB/s)

Min. Video Memory Required

1 MB

Video Resolutions Supported

640×480

Box art

Also known as

Command & Conquer: Sole Survivor OnlineTag-lined title

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Facts

Released

8 December 1997

Series

Command & Conquer

Platforms

PCWindows

Age ratings

ESRBTeen

Standing

Top 100% by want to play

Tags

Top-downFree cameraReal-timeRPG elementsPoint and selectWar