Trailer
Screenshots (19)
About
Comanche: Maximum Overkill is the first helicopter simulator to showcase NovaLogic's Voxel engine, which renders organic and lifelike terrain and realistic looking objects that no other game using polygons could match. It features the Army's experimental RAH-66 Comanche light attack helicopter (LHX).
The game features a simple flight model and allows the player's helicopter to take much more damage than it could in reality. Additionally, weapons on the Comanche feature deadly accuracy and power.
There are over 20 scripted campaign missions, similar to all other NovaLogic simulations.
Of great importance to the international gaming world was the addition of "Voxel Space" by Kyle Freeman. This was the first time DOS gamers were given fully illustrated environments within which to "fly" - shadows and reflections moved in realistic, relative sync with the "pilot" and in relation to a "natural" light source.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
3.5" Floppy Disk, 5.25" Floppy Disk
Input Devices Supported/Optional
Keyboard, Thrustmaster (FCS and/or WCS)
Controller Types Supported
Analog Joystick
System requirements
Min. CPU Class Required
Intel i386 SX
Min. OS Class Required
PC/MS-DOS 3.3
Min. RAM Required
4 MB
Video Modes Supported
VGA
Sound Devices Supported
Adlib, PC Speaker, Roland MT-32 (and LAPC-I), Sound Blaster
Box art
Also known as
Comanche: Operation White Lightning — German title
Community Ratings
Rate this game:
No ratings yet. Be the first!
More in the series
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.












