Screenshots (22)
About
This shoot 'em up resembles many others, but was released at budget price. You're in control of space craft Chronos, which must get way out of the Mystical Dimension it has been trapped in. This means zapping through six constantly-scrolling and diverse levels of minions including balls, ships and spinning dice. The level designs are such that many sections of barriers and force fields need to be shot before you get to them. Lots of immovable blockades and blind tunnels are in place, so the route is extremely mazy. Bonus tokens can be picked up in a sequence which grows in value progressively, so be careful to pick up the earlier ones and keep the sequence going.
Ways to play
Modes
Perspective
Game details
Business Model
Commercial
Media Type
Cassette Tape
Input Devices Supported/Optional
Keyboard
Joysticks Supported
Cursor Joystick, Kempston Joystick, Sinclair Joystick
Number of Players Supported
1 Player
System requirements
Min. RAM Required
48 KB
Box art
Also known as
Chronos: A Tapestry of Time — In-game menu title
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Facts
Developer
Publisher
Released
1987
Platforms
Standing
Top 54% by want to play
Tags
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Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






