Carmageddon 2: Carpocalypse Now
Trailer
Screenshots (38)
Artwork (1)
About
Carmageddon II is essentially more of the same. Whether this is a good or bad thing pretty much depends on how you liked the first.
In case you need to be told, this game sends the politically-correct-o-meter flying towards absolute zero, perhaps only beaten by Duke Nukem 3D. The framework is a futuristic race inspired by Deathrace 2000 and The Cars That Ate Paris: The contestants, in sport cars, monster trucks, and other motorized abominations, are placed on a track, a real populated area. Getting to the finish line first is secondary, and in fact seldom happens; the real winner is the one to trash everyone else, running over pedestrians on the way for extra profit.
Ways to play
Modes
Perspective
Languages (1)
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — |
Game details
Business Model
Commercial
Drivers/APIs Supported
Direct3D, Glide
Media Type
CD-ROM, Download
Input Devices Supported/Optional
Keyboard, Mouse, Other Input Devices, Racing/Steering Wheel
Input Device Features Supported
Force Feedback
Multiplayer Options
LAN
Number of Offline Players
1 Player
Number of Online Players
2-8 Players
GOG.com
Multi-player, Single-player
Steam
Trading cards
Miscellaneous Attributes
Audio CD Tracks
System requirements
Min. CPU Class Required
Intel Pentium
Min. OS Class Required
Windows 95
Min. RAM Required
16 MB
Min. DirectX Version Required
DirectX 6
Min. CD-ROM Drive Speed Required
4X (600 KB/s)
Min. Video Memory Required
2 MB
Video Resolutions Supported
640×480
Box art
Also known as
Carmageddon 64 — N64 title
Carmageddon II: Carpocalypse Now — European title
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Facts
Developer
Released
1 December 1998
Series
Carmageddon
Platforms
Age ratings
Standing
Top 21% by 24hr peak players
Tags
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Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.











