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Boulder Dash III cover art
Action

Boulder Dash III

by First Star Software·published by Prism Leisure Corporation Plc

198622
Commodore 64ZX SpectrumAmstrad CPCAntstream

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About

The third part of the popular series, Boulder Dash III adds a sci-fi spin to the graphics (called MetalGrafik), with Rockford now wearing a spacesuit and running through a more futuristic setting.

Other than that, the 16 new scenarios are similar in gameplay to the levels of Boulder Dash I and II: Rockford still digs through a series of caves to retrieve diamonds. Once he has enough diamonds, a portal opens that takes him to the next stage. Obstacles in the caves include boulders, monsters which will kill Rockford upon touching them (but which can be eradicated by crushing them with falling boulders - some of the monsters then release a number of diamonds), and green slime that spreads through the entire cave and blocks pathways. Additionally, every level has a time limit. Several puzzle elements add variety to the game, such as walls which will turn falling boulders into diamonds.

Ways to play

Modes

Single player

Perspective

Side view

Also known as

Professional Boulder Dash III — Title used in the back cover's liner notes

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Facts

Released

1986

Platforms

Commodore 64ZX SpectrumAmstrad CPCAntstream

Tags

Side viewPuzzle elementsDirect control