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ActionRacing / DrivingRole-playing (RPG)

AutoDuel

19866.5/ 10 · 53 votes2

Screenshots (18)

About

Autoduel is a hybrid game based on Steve Jackson Games board game Car Wars. It incorporates elements of role-playing, driving and action-based combat. The game is set in a futuristic version of USA, where gangs and vigilantes rule the wilderness, and people's only protection are armored cars with mounted weaponry. The player is cast in the role of an average person who must at first earn enough money to buy an own car, and then perform courier missions throughout the country.

The game's progression is fairly open-ended: the player is free to visit different cities, explore highways, participate in car Arena battles to earn money, take on gangsters in the wilderness, salvage car parts, etc. A few courier missions must be completed in order to advance the story. The player can construct and customize vehicles using guns, mine-layers, smokescreens, oil slicks, rockets and other accessories, choosing between various body and chassis types for the car. The entire game is viewed from a top-down perspective.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Game details

Business Model

Commercial

Media Type

5.25" Floppy Disk

Input Devices Supported/Optional

Keyboard, Mouse

Controller Types Supported

Digital Joystick

System requirements

Min. RAM Required

256 KB

Video Modes Supported

CGA, EGA, Hercules, MCGA, Tandy / PCjr

Box art

Also known as

Auto DuelAlternative title

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Facts

Released

1986

Platforms

PCDOSAmigaAtari STCommodore 64Apple IIAtari 8-bitMac

Standing

Top 19% by visits

Tags

Top-downPost-apocalypticSci-fi / futuristic