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A.S.P.: Air Strike Patrol cover art
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A.S.P.: Air Strike Patrol

by Opus·published by SETA, System 3 Software

18 February 1994E17
SNES

Reader score

7.1/ 10

6 votes

Where to get it

Trailer

Gallery

6

Screenshots

Key art

About

Playing as a jet pilot of the "Coalition" force, players take control of either an F-15 Eagle, or an A-10 Tankbuster jet. The mission is to neutralise the offensive forces of the Zarak army, who have recently invaded a smaller neighbouring country. The Zarak army has many ground units, including tanks, stinger-missile launchers, SCUD missiles and armored vehicles.

To accomplish the ultimate goal of defeating the Zarak army, players venture out on numerous missions (called "sorties") that have varied and specific objectives. Typically, various installations such as radar sites, air bases or ground units are the target. Other missions include disabling an oil-pipeline and destroying SCUD launchers before they fire.

Pre-mission screens ask the player to select from the two planes. Then, the player can specify the armament to carry into the sortie. Air-to-ground and air-to-air missiles are available for each of the planes. Here, a strategic choice between countering either air units or ground units has to be made, as each area (of which there are eight) is patrolled by opposing enemy F-15 jets.

The game is played through the isometric-perspective, and the plane's speed and direction can be be adjusted in real-time. Altitude however, is fixed. A missile/bomb-target is constantly shown on the ground before the plane, allowing players to aim at units, or, with the F-15, a lock-on targeting system is available.

The game also makes use of a briefing before each mission, and also a further briefing by an animated colonel on the tarmac just before take-off. Various debriefing screens are shown also, and, if the player attains a certain strike rate, a "GNN" news story may play out. For each mission, a time-limit and minimum destruction-rate must be met. You can take-off as often as need be to attain this.

Ways to play

Modes

Single player

Perspective

Bird view / Isometric

Also known as

Desert Fighter — European title

Desert Fighter: Suna no Arashi Sakusen — Japanese title

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Facts

Developer

Opus

Released

18 February 1994

Platforms

SNES

Age ratings

ESRBE

Standing

Top 52% by want to play

Tags

IsometricShooterFlight / aviation