How long to beat
from 1 player
19h
Normally
story and some extras
Trailer
Screenshots (5)
Artwork (1)
About
"To do something dangerous with style is art..."
art of rally is a stylized experience inspired by the golden era of rally from the creator of Absolute Drift.
Race across the world through colorful and stylized environments in top-down view.
Compete for first place in the leaderboards with daily and weekly challenges.
Will you master the art of rally?
Experience the golden era of rally in Career mode, travelling across 91 stages from Finland to Sardinia, Norway, Japan, Germany, Kenya and Indonesia.
Get behind the wheel of your favorite vintage cars, ranging from the 60’s to the 80’s, Group B, Group S and Group A.
From beginner-friendly options to driving modes that’ll challenge the most expert drivers, all players can tackle the races using their favorite rally driving tricks: Scandinavian flick, counter steering, left foot braking, handbrake turns.
Get your name out at the top of the Leaderboard in our daily and weekly challenges.
Show off your driving skills, or simply your favourite landscapes, with the integrated Photo and Replay mode.
Ways to play
Modes
Perspective
Languages (13)
| Language | audio | subtitles | interface |
|---|---|---|---|
| Chinese (Simplified) | — | ||
| English | |||
| English (UK) | — | ||
| French | — | ||
| German | — | ||
| Italian | — | ||
| Japanese | — | ||
| Korean | — | ||
| Portuguese (Brazil) | — | ||
| Portuguese (Portugal) | — | ||
| Russian | — | ||
| Spanish (Mexico) | — | ||
| Spanish (Spain) | — |
Also known as
art of rally — Stylized title
artofrally.exe — Windows Executable
Community Ratings
Rate this game:
No ratings yet. Be the first!
Facts
Developer
Funselektor Labs Inc.
Publisher
Funselektor Labs Inc.
Released
23 September 2020
Platforms
Age ratings
Standing
Top 4% by 24hr peak players
Tags
Games like this
You might also like
Community Discussion
Start a ThreadGame and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.






