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Indie

AlleyRat

by Bennett Foddy·published by Bennett Foddy

Q4 201914
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About

For 2019 I ran two prototyping classes – one in Pico-8 for the undergraduates and a graduate version with no platform constraint (which generally means they work in Unity). So this year I hid the same prompt in two different interpretations of the same idea. I tuned the Pico-8 game for the youthful reflexes of the undergraduate class, but I did not count on the fact that none of them would have ever played a bullet-hell game, and as a result, only one of them was able to reach the end and find out what the assignment was. I instructed that person that they could keep it a secret if they wanted to.

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Engine

PICO-8

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Facts

Developer

Bennett Foddy

Publisher

Bennett Foddy

Released

Q4 2019

Platforms

Web browser