
Alley Oops
by Leonard Bertoni·published by Artworx Software Company, Inc.
Where to get it
Community
Trailer
Gallery
5About
Alley Oops' game screen loosely resembles a bowling alley, with the player moving left and right across the 8 lanes, with the ability to loop from the far-right to far-left or vice versa. Each of these contains sets of bowling pins, as well as harmful hazards such as wine bottles (which must be avoided - contact costs one of your five lives). The pins can be shot for points, using your seemingly unlimited supply of bowling balls.
There will often be X or / symbols behind the pins, representing strikes and spares. Collect these as they fall to have them added to your scorecard. As bowling players may guess, points from a strike reflect onto your next 2 successful takes, while points from spares go onto the next one. Once you have collected 10 symbols, you have completed the level, and receive bonus points for the strikes and spares, plus an extra life. Losing a life resets the card.
Ways to play
Modes
Perspective
Languages
1 languages, with audio, subtitles and interface
| Language | audio | subtitles | interface |
|---|---|---|---|
| English | — | — |
Reader ratings
Rate this game
Nobody has rated this yet.
Facts
Developer
Publisher
Released
1 December 1983
Platforms
Tags
Games like this
You might also like
Game and studio data from IGDB, with release information from Steam, PlayStation, Xbox and Nintendo.













