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Air-Sea Battle cover art
Action

Air-Sea Battle

by Atari·published by Atari, Polyvox, Atari, Inc.

197722
PCWindowsAtari 2600XboxXbox 360Antstream

Reader score

5.6/ 10

41 votes

How long to beat

only 1 report

2h

Rushed

main story only

2h

Normally

story and some extras

2h

Completionist

everything in it

Where to get it

Community

Trailer

Gallery

3

About

Air-Sea Battle is basically a target shooting game. On most settings, you are positioned at the bottom of the screen and you shoot at targets at the top of the screen. The various settings provide different targets and weapons with different characteristics.

In games 1-6, you are an anti-aircraft gun and you shoot, unsurprisingly, at aircraft. You are stationary. Your control is limited to selecting the time of firing, the angle at which your shot is fired, and, on some settings, exertion of minor control over the direction of your missile.

In games 7-12, you are a submarine and you shoot torpedoes at the ships above. On these settings, you are able to move your submarine back and forth across the bottom of the screen. Your torpedoes, however, can only be fired directly above. Some settings allow minor control over the direction of your torpedo once fired.

In games 13-15, you are apparently the anti-aircraft gun again. This time, however, you are shooting at shooting gallery targets (clown faces, ducks, rabbits). The controls are as in games 1-6.

In games 16-18, you are a ship and you fire Polaris missiles at jets flying above. Your ship constantly moves on its own, you control only the speed. When you fire, the angle of the missile and its speed are based on the speed your ship was traveling at the time of firing. Some settings restrict your ability to change speed once a missile is fired, others allow you to exert control over the missile by changing speed once the missile is fired.

In games 19-21, the situation is reversed, you are the jet dropping bombs at the ships below. The controls in this setting are the same as in games 16-18. The difference, of course, is that you are dropping bombs from above at targets below.

In Games 22-27, one player is the jet and the other is the ship.

Each of the two-player games is a matter of who can hit more targets in (oddly enough) 2 minutes and 16 seconds. (The manual says that the game will also end if one player hits 99 targets. I have yet to see this happen.) In each of the single-player games, the single-player tries to outscore a computer opponent that simply constantly fires.

Ways to play

Modes

Single playerMultiplayer

Perspective

Side view

Included in

Atari Greatest Hits Volume 1Atari Flashback Classics Vol. 1Atari Vault32 in 1Atari Collection 2Atari 50: The Anniversary CelebrationAtari Retro Handheld Console: Pac-Man EditionAtari FlashbackAtari Flashback XAtari Flashback 3Atari Flashback 4Atari Flashback 4: 40th Anniversary - Deluxe EditionAtari Flashback 6Atari Flashback 8 Gold: Activision EditionAtari Flashback X DeluxeAtari Flashback 50th Anniversary EditionAtari Flashback Blast! Vol. 1Atari Retro Handheld ConsoleAtari Anthology

Ported as

Also known as

02 Air-Sea Battle — Title on the end label of original release

Batalha Aero-Naval — Brazilian Title

Hava-Deniz Savaşları — Turkish title

Target Fun — Sears Tele-Games release

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Facts

Developer

Atari

Released

1977

Platforms

PCWindowsAtari 2600XboxXbox 360Antstream

Standing

Top 45% by visits

Tags

Side viewFixed / flip-screenArcadeShooterDirect control